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Tag: Blender

3D Modeling / Apps / Bilbao / Swift / Tutorial

Creating AR-ready 3D Assets of our Houseplants with Polycam and Blender

At the end of my last post, I referenced a project I am currently collaborating on with a client where we are using Augmented Reality (AR) to aid in performing …

Onboarding screen with audiogram
3D Modeling / Apps / Bilbao / Swift

Introducing ListenUp, a Five Minute Hearing Test on iOS

Over the past couple months, in between traveling for the holidays and working through a few steps for our visa renewal process, I took on a small contract project to …

Blender to VisionOS
3D Modeling / Apps / Tutorial

How-To: Create content in Blender and export to RealityKit for AR apps on iOS and VisionOS

➩ As I’ve been learning how to create augmented reality (AR) apps for iOS through my development of Juego de la Rana, one of the topics I’m constantly revisiting is how …

Puppy and La Rana
3D Modeling / Bilbao

Photogrammetry with a Puppy for all seasons, and other 3D content

As you may have seen in Rachel’s post about her hospital stay, we’ve had an eventful month of October. While technically that situation started at the end of September, it …

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Recent Comments

  • How-to: Host 3D USDZ Content in iCloud for an AR App Using CloudKit, RealityKit, and SwiftUI – DC Engineer on How-To: Create content in Blender and export to RealityKit for AR apps on iOS and VisionOS
  • The Dozen or so Euskara Words we Know (and Use) in Bilbao, Part 3 – DC Engineer on The Dozen or so Euskara Words We’ve Learned (and Use) in Bilbao, Part 1
  • The Dozen or so Euskara Words we Know (and Use) in Bilbao, Part 2 – DC Engineer on ¡Aupa Athletic! [Otra Vez]
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  • Basque Country Trails: Acantilado Edition – DC Engineer on Basque Country Trails: Coastal Wandering Edition

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